diff --git a/ssfm.tex b/ssfm.tex index a16d135..ece6a8f 100644 --- a/ssfm.tex +++ b/ssfm.tex @@ -126,6 +126,7 @@ Director \tableofcontents + \chapter{Introduction} \lettrine[loversize=0.3, nindent=-1pt]{T}{he} purpose of this paper is to characterize simple sabotage, @@ -632,24 +633,619 @@ the drums and cans in which it is stored. \section{Production: Metals} +(a) Iron and Steel +(1) Keep blast furnaces in a condition where they must be +frequently shut down for repair. In making fire-proof bricks for +the inner lining of blast furnaces, put in an extra proportion of +tar so that they will wear out quickly and necessitate constant +re-lining. + +(2) Make cores for casting so that they are filled with air +bubbles and an imperfect cast results. + +(3) See that the core in a mold is not properly supported, so +that the core gives way or the casting is spoiled because of the +incorrect position of the core. + +(4) In tempering steel or iron, apply too much heat, so that +the resulting bars and ingots are of poor quality. + +(b) Other Metals + +No suggestions available. \section{Production: Mining and Mineral Extraction} +(a) Coal + +(1) A slight blow against your Davy oil lamp will extinguish it, +and to light it again you will have to find a place where there is +no fire damp. Take a long time looking for the place. + +(2) Blacksmiths who make pneumatic picks should not +harden them properly, so that they will quickly grow dull. + +(3) You can easily put your pneumatic pick out of order. Pour +a small amount of water through the oil lever and your pick will +stop working. Coal dust and improper lubrication will also put +it out of order. + +(4) Weaken the chain that pulls the bucket conveyers +carrying coal. A deep dent in the chain made with blows of a +pick or shovel will cause it to part under normal strain. Once a +chain breaks, normally or otherwise take your time about +reporting the damage; be slow about taking the chain up for +repairs and bringing it back down after repairs. + +(5) Derail mine cars by putting obstructions on the rails and +in switch points. If possible, pick a gallery where coal cars have +to pass each other, so that traffic will be snarled up. + +(6) Send up quantities of rock and other useless material +with the coal. + \section{Production: Agriculture} +(a) Machinery + +(1) See par. 5 b. (2) (c), (d), (e). + +(b) Crops and livestock probably will be destroyed only in +areas where there are large food surpluses or where the enemy +(regime) is known to be requisitioning food. + +(1.) Feed crops to livestock. Let crops harvest too early or too +late. Spoil stores of grain, fruit and vegetables by soaking them +in water so that they will rot. Spoil fruit and vegetables by +leaving them in the sun. + \section{Transportation: Railways} +(a) Passengers + +(1.) Make train travel as inconvenient as possible for enemy +personnel. Make mistakes in issuing train tickets, leaving +portions of the journey uncovered by the ticket book; issue two +tickets for the same seat in the train, so that an interesting +argument will result; near train time, instead of issuing printed +tickets write them out slowly by hand, prolonging the process +until the train is nearly ready to leave or has left the station. On +station bulletin boards announcing train arrivals and +departures, see that false and misleading information is given +about trains bound for enemy destinations. + +(2) In trains bound for enemy destinations, attendants +should make life as uncomfortable as possible for passengers. +See that the food is especially bad, take up tickets after +midnight, call all station stops very loudly during the night, +handle baggage as noisily as possible during the night, and so +on. + +(3) See that the luggage of enemy personnel is mislaid or +unloaded at the wrong stations. + +Switch address labels on enemy baggage. + +(4) Engineers should see that trains run slow or make +unscheduled stops for plausible reasons. + +(b) Switches, Signals and Routing + +(1) Exchange wires in switchboards containing signals and +switches, so that they connect to the wrong terminals. + +(2) Loosen push-rods so that signal arms do not work; break +signal lights; exchange the colored lenses on red and green +lights. + +(3) Spread and spike switch points in the track so that they +will not move, or place rocks or close-packed dirt between the +switch points. + +(4) Sprinkle rock salt or ordinary salt profusely over the +electrical connections of switch points and on the ground +nearby. When it rains, the switch will be short-circuited. + +(5) See that cars are put on the wrong trains. Remove the +labels from cars needing repair and put them on cars in good +order. Leave couplings between cars as loose as possible. + +(c) Road-beds and Open Track + +(1) On a curve, take the bolts out of the tie-plates connecting +to sections of the outside rail, and scoop away the gravel, +cinders, or dirt for a few feet on each side of the connecting +joint. + +(2) If by disconnecting the tie-plate at a joint and loosening +sleeper nails on each side of the joint, it becomes possible to +move a sections of rail, spread two sections of rail and drive a +spike vertically between them. + +(d) Oil and Lubrication + +(1) See 5 b. (2) (b). + +(2) Squeeze lubricating pipes with pincers or dent them with +hammers, so that the flow of oil is obstructed. + +(e) Cooling Systems + +(1) See 5 b (2) (c). + +(f) Gasoline and Oil Fuel + +(1) See 5 b (2) (d). + +(g) Electric Motors + +(1) See 5 b (2) (e) and (f). + +(h) Boilers + +(1) See 5 b (2) (h). + +(2) After inspection put heavy oil or tar in the engines’ +boilers, or put half a kilogram of soft soap into the water in the +tender. + +(i) Brakes and Miscellaneous + +(1) Engines should run at high speeds and use brakes +excessively at curves and on downhill grades. + +(2) Punch holes in air-brake valves or water supply pipes. + +(3) In the last car of a passenger train or or a front car of a +freight, remove the wadding from a journal box and replace it +with oily rags. + \section{Transportation: Automotive} +(a) Roads. Damage to roads [(3) below] is slow, and therefore +impractical as a D-day or near D-day activity. + +(1) Change sign posts at intersections and forks; the enemy +will go the wrong way and it may be miles before he discovers +his mistakes. + +In areas where traffic is composed primarily of enemy autos, +trucks, and motor convoys of various kinds remove danger +signals from curves and intersections. + +(2) When the enemy asks for directions, give him wrong +information. Especially when enemy convoys are in the +neighborhood, truck drivers can spread rumors and give false +information about bridges being out, ferries closed, and +detours lying ahead. + +(3) If you can start damage to a heavily traveled road, +passing traffic and the elements will do the rest. Construction +gangs can see that too much sand or water is put in concrete or +that the road foundation has soft spots. Anyone can scoop ruts +in asphalt and macadam roads which turn soft in hot weather; +passing trucks will accentuate the ruts to a point where +substantial repair will be needed. Dirt roads also can be +scooped out. If you are a road laborer, it will be only a few +minutes work to divert a small stream from a sluice so that it +runs over and eats away the road. + +(4) Distribute broken glass, nails, and sharp rocks on roads +to puncture tires. + +(b) Passengers + +(1) Bus-driver can go past the stop where the enemy wants to +get off. Taxi drivers can waste the enemy’s time and make extra +money by driving the longest possible route to his destination. + +(c) Oil and Lubrication + +(1) See 5 b. (2) (b). + +(2) Disconnect the oil pump; this will burn out the main +bearings in less than 50 miles of normal driving. + +(d) Radiator + +(1) See 5 b. (2) (c). + +(e) Fuel + +(1) See 5 b. (2) (d). + +(f) Battery and Ignition + +(1) Jam bits of wood into the ignition lock; loosen or +exchange connections behind the switchboard; put dirt in spark +plugs; damage distributor points. + +(2) Turn on the lights in parked cars so that the battery will +run down. + +(3) Mechanics can ruin batteries in a number of undetectable +ways: Take the valve cap off a cell, and drive a screw driver +slantwise into the exposed water vent, shattering the plates of +the cell; no damage will show when you put the cap back on. +Iron or copper filings put into the cells i.e., dropped into the +acid, will greatly shorten its life. Copper coins or a few pieces of +iron will accomplish the same and more slowly. +One hundred to 150 cubic centimeters of vinegar in each cell +greatly reduces the life of the battery, but the odor of the +vinegar may reveal what has happened. + +(g) Gears + +(1) Remove the lubricant from or put too light a lubricant in +the transmission and other gears. + +(2) In trucks, tractors, and other machines with heavy gears, +fix the gear case insecurely, putting bolts in only half the bolt +holes. The gears will be badly jolted in use and will soon need +repairs. + +(h) Tires + +(1) Slash or puncture tires of unguarded vehicles. Put a nail +inside a match box or other small box, and set it vertically in +front of the back tire of a stationary car; when the car starts off, +the nail will go neatly through the tire. + +(2) It is easy to damage a tire in a tire repair shop: In fixing +flats, spill glass, benzine, caustic soda, or other material inside +the casing which will puncture or corrode the tube. If you put a +gummy substance inside the tube, the next flat will stick the +tube to the casing and make it unusable. Or, when you fix a flat +tire, you can simply leave between the tube and the casing the +object which caused the flat in the first place. + +(3) In assembling a tire after repair, pump the tube up as fast +as you can. Instead of filling out smoothly, it may crease, in +which case it will wear out quickly. Or, as you put a tire +together, see if you can pinch the tube between the rim of the +tire and the rim of the wheel, so that a blow-out will result. + +(4) In putting air into tires, see that they are kept below +normal pressure, so that more than an ordinary amount of +wear will result. In filling tires on double wheels, inflate the +inner tire to a much higher pressure than the outer one; both +will wear out more quickly this way. Badly aligned wheels also +wear tires out quickly; you can leave wheels out of alignment +when they come in for adjustment, or you can spring them out +of true with a strong kick, or by driving the car slowly and +diagonally into a curb. + +(5) If you have access to stocks of tires, you can rot them by +spilling oil, gasoline, caustic acid, or benzine on them. +Synthetic rubber, however, is less susceptible to these +chemicals. + \section{Transportation: Water} +(a) Navigation + +(1) Barge and river boat personnel should spread false +rumors about the navigability and conditions of the waterways +they travel. Tell other barge and boat captains to follow +channels that will take extra time, or cause them to make canal +detours. + +(2) Barge and river boat captains should navigate with +exceeding caution near locks and bridges, to waste their time +and to waste the time of other craft which may have to wait on +them. If you don’t pump the bilges of ships and barges often +enough, they will be slower and harder to navigate. Barges +``accidentally'' run aground are an efficient time waster too. + +(3) Attendants on swing, draw, or bascule bridges can delay +traffic over the bridge or in the waterway underneath by being +slow. Boat captains can leave unattended draw bridges open in +order to hold up road traffic. + +(4) Add or subtract compensating magnets to the compass +on cargo ships. Demagnetize the compass or maladjust it by +concealing a large bar of steel or iron near to it. + +(b) Cargo + +(1) While loading or unloading, handle cargo carelessly in +order to cause damage. Arrange the cargo so that the weakest +and lightest crates and boxes will be at the bottom of the hold, +while the heaviest ones are on top of them. + +Put hatch covers and tarpaulins on sloppily, so that rain and +deck wash will injure the cargo. + +Tie float valves open so that storage tanks will overflow on +perishable goods. + \section{Communications} +(a) Telephone + +(1) At office, hotel and exchange switch boards delay putting +enemy calls through, give them wrong numbers, cut them off +“accidentally,” or forget to disconnect them so that the line +cannot be used again. + +(2) Hamper official and especially military business by +making at least one telephone call a day to an enemy +headquarters; when you get them, tell them you have the wrong +number. + +Call military or police offices and make anonymous false +reports of fires, air raids, bombs. + +(3) In offices and buildings used by the enemy, unscrew the +earphone of telephone receivers and remove the diaphragm. +Electricians and telephone repair men can make poor +connections and damage insulation so that cross talk and other +kinds of electrical interference will make conversations hard or +impossible to understand. + +(4) Put the batteries under automatic switchboards out of +commission by dropping nails, metal filings, or coins into the +cells. If you can treat half the batteries in this way, the +switchboard will stop working. A whole telephone system can +be disrupted if you can put 10 percent of the cells in half the +batteries of the central battery room out of order. + +(b) Telegraph + +(1) Delay the transmission and delivery of telegrams to +enemy destinations. + +(2) Garble telegrams to enemy destinations so that another +telegram will have to be sent or a long distance call will have to +be made. Sometimes it will be possible to do this by changing a +single letter in a word—for example, changing “minimum” to +“maximum,” so that the person receiving the telegram will not +know whether “minimum” or “maximum” is meant. + +(c) Transportation Lines + +(1) Cut telephone and telegraph transmission lines. Damage +insulation on power lines to cause interference. + +(d) Mail + +(1) Post office employees can see to it that enemy mail is +always delayed by one day or more, that it is put in wrong +sacks, and so on. + +(e) Motion Pictures + +(1) Projector operators can ruin newsreels and other enemy +propaganda films by bad focusing, speeding up or slowing +down the film and by causing frequent breakage in the film. + +(2) Audiences can ruin enemy propaganda films by +applauding to drown the words of the speaker, by coughing +loudly, and by talking. + +(3) Anyone can break up a showing of an enemy propaganda +film by putting two or three dozen large moths in a paper bag. +Take the bag to the movies with you, put it on the floor in an +empty section of the theater as you go in and leave it open. The +moths will fly out and climb into the projector beam, so that +the film will be obscured by fluttering shadows. + +(f) Radio + +(1) Station engineers will find it quite easy to overmodulate +transmissions of talks by persons giving enemy propaganda or +instructions, so that they will sound as if they were talking +through a heavy cotton blanket with a mouth full of marbles. + +(2) In your own apartment building, you can interfere with +radio reception at times when the enemy wants everybody to +listen. Take an electric light plug off the end of an electric light +cord; take some wire out of the cord and tie it across two +terminals of a two-prong plug or three terminals of a four- +prong plug. Then take it around and put it into as many wall +and floor outlets as you can find. Each time you insert the plug +into a new circuit, you will blow out a fuse and silence all radios +running on power from that circuit until a new fuse is put in. + +(3) Damaging insulation on any electrical equipment tends to +create radio interference in the immediate neighborhood, +particularly on large generators, neon signs, fluorescent +lighting, X-ray machines, and power lines. If workmen can +damage insulation on a high tension line near an enemy +airfield, they will make ground-to-plane radio communications +difficult and perhaps impossible during long periods of the day. + \section{Electric Power} +(a) Turbines, Electric Motors, Transformers + +(1) See 5 b. (2) (e), (f),and (g). + +(b) Transmission Lines + +(1.) Linesmen can loosen and dirty insulators to cause power +leakage. It will be quite easy, too, for them to tie a piece of very +heavy string several times back and forth between two parallel +transmission lines, winding it several turns around the wire +each time. Beforehand, the string should be heavily saturated +with salt and then dried. When it rains, the string becomes a +conductor, and a short-circuit will result. + \section{General Interference with Organizations and Production} +(a) Organizations and Conferences (1) Insist on doing +everything through “channels.” Never permit short-cuts to be +taken in order to expedite decisions. + +(2) Make “speeches.” Talk as frequently as possible and at +great length. Illustrate your “points” by long anecdotes and +accounts of personal experiences. Never hesitate to make a few +appropriate “patriotic” comments. + +(3) When possible, refer all matters to committees, for +“further study and consideration.” Attempt to make the +committees as large as possible—never less than five. + +(4) Bring up irrelevant issues as frequently as possible. + +(5) Haggle over precise wordings of communications, +minutes, resolutions. + +(6) Refer back to matters decided upon at the last meeting +and attempt to re-open the question of the advisability of that +decision. + +(7) Advocate ``caution.'' Be ``reasonable'' and urge your +fellow-conferees to be ``reasonable'' and avoid haste which +might result in embarrassments or difficulties later on. + +(8) Be worried about the propriety of any decision—raise the +question of whether such action as is contemplated lies within +the jurisdiction of the group or whether it might conflict with +the policy of some higher echelon. + +(b) Managers and Supervisors + +(1) Demand written orders. + +(2) ``Misunderstand'' orders. Ask endless questions or engage +in long correspondence about such orders. Quibble over them +when you can. + +(3) Do everything possible to delay the delivery of orders. +Even though parts of an order may be ready beforehand, don’t +deliver it until it is completely ready. + +(4) Don’t order new working materials until your current +stocks have been virtually exhausted, so that the slightest delay +in filling your order will mean a shutdown. + +(5) Order high-quality materials which are hard to get. If you +don’t get them argue about it. Warn that inferior materials will +mean inferior work. + +(6) In making work assignments, always sign out the +unimportant jobs first. See that the important jobs are assigned +to inefficient workers of poor machines. + +(7) Insist on perfect work in relatively unimportant products; +send back for refinishing those which have the least flaw. +Approve other defective parts whose flaws are not visible to the +naked eye. + +(8) Make mistakes in routing so that parts and materials will +be sent to the wrong place in the plant. + +(9) When training new workers, give incomplete or +misleading instructions. + +(10) To lower morale and with it, production, be pleasant to +inefficient workers; give them undeserved promotions. +Discriminate against efficient workers; complain unjustly about +their work. + +(11) Hold conferences when there is more critical work to be +done. + +(12) Multiply paper work in plausible ways. + +Start duplicate files. + +(13) Multiply the procedures and clearances involved in +issuing instructions, pay checks, and so on. See that three +people have to approve everything where one would do. + +(14) Apply all regulations to the last letter. + +(c) Office Workers + +(1) Make mistakes in quantities of material when you are +copying orders. Confuse similar names. Use wrong addresses. + +(2) Prolong correspondence with government bureaus. + +(3) Misfile essential documents. + +(4) In making carbon copies, make one too few, so that an +extra copying job will have to be done. + +(5) Tell important callers the boss is busy or talking on +another telephone. + +(6) Hold up mail until the next collection. + +(7) Spread disturbing rumors that sound like inside dope. + +(d) Employees + +(1) \textit{Work slowly}. Think out ways to increase the number of +movements necessary on your job: use a light hammer instead +of a heavy one, try to make a small wrench do when a big one is +necessary, use little force where considerable force is needed, +and so on. + +(2) Contrive as many interruptions to your work as you can: +when changing the material on which you are working, as you +would on a lathe or punch, take needless time to do it. If you +are cutting, shaping or doing other measured work, measure +dimensions twice as often as you need to. When you go to the +lavatory, spend a longer time there than is necessary. +Forget tools so that you will have to go back after them. + +(3) Even if you understand the language, pretend not to +understand instructions in a foreign tongue. + +(4) Pretend that instructions are hard to understand, and ask +to have them repeated more than once. Or pretend that you are +particularly anxious to do your work, and pester the foreman +with unnecessary questions. + +(5) Do your work poorly and blame it on bad tools, +machinery, or equipment. Complain that these things are +preventing you from doing your job right. + +(6) Never pass on your skill and experience to a new or less +skillful worker. + +(7) Snarl up administration in every possible way. Fill out +forms illegibly so that they will have to be done over; make +mistakes or omit requested information in forms. + +(8) If possible, join or help organize a group for presenting +employee problems to the management. See that the +procedures adopted are as inconvenient as possible for the +management, involving the presence of a large number of +employees at each presentation, entailing more than one +meeting for each grievance, bringing up problems which are +largely imaginary, and so on. + +(9) Misroute materials. + +(10) Mix good parts with unusable scrap and rejected parts. + \section{General Devices for Lowering Morale and Creating Confusion} +(a) Give lengthy and incomprehensible explanations when questioned. + +(b) Report imaginary spies or danger to the Gestapo or police. + +(c) Act stupid. + +(d) Be as irritable and quarrelsome as possible without getting yourself into trouble. + +(e) Misunderstand all sorts of regulations concerning such matters as rationing, transportation, traffic regulations. + +(f) Complain against ersatz materials. + +(g) In public treat axis nationals or quislings coldly. + +(h) Stop all conversation when axis nationals or quislings enter a cafe. + +(i) Cry and sob hysterically at every occasion, especially when confronted by government clerks. + +(j) Boycott all movies, entertainments, concerts, newspapers which are in any way connected with the quisling authorities. + +(k) Do not cooperate in salvage schemes. + \end{document} \ No newline at end of file