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\tableofcontents
\chapter{Introduction}
\lettrine[loversize=0.3, nindent=-1pt]{T}{he} purpose of this paper is to characterize simple sabotage,
@ -632,24 +633,619 @@ the drums and cans in which it is stored.
\section{Production: Metals}
(a) Iron and Steel
(1) Keep blast furnaces in a condition where they must be
frequently shut down for repair. In making fire-proof bricks for
the inner lining of blast furnaces, put in an extra proportion of
tar so that they will wear out quickly and necessitate constant
re-lining.
(2) Make cores for casting so that they are filled with air
bubbles and an imperfect cast results.
(3) See that the core in a mold is not properly supported, so
that the core gives way or the casting is spoiled because of the
incorrect position of the core.
(4) In tempering steel or iron, apply too much heat, so that
the resulting bars and ingots are of poor quality.
(b) Other Metals
No suggestions available.
\section{Production: Mining and Mineral Extraction}
(a) Coal
(1) A slight blow against your Davy oil lamp will extinguish it,
and to light it again you will have to find a place where there is
no fire damp. Take a long time looking for the place.
(2) Blacksmiths who make pneumatic picks should not
harden them properly, so that they will quickly grow dull.
(3) You can easily put your pneumatic pick out of order. Pour
a small amount of water through the oil lever and your pick will
stop working. Coal dust and improper lubrication will also put
it out of order.
(4) Weaken the chain that pulls the bucket conveyers
carrying coal. A deep dent in the chain made with blows of a
pick or shovel will cause it to part under normal strain. Once a
chain breaks, normally or otherwise take your time about
reporting the damage; be slow about taking the chain up for
repairs and bringing it back down after repairs.
(5) Derail mine cars by putting obstructions on the rails and
in switch points. If possible, pick a gallery where coal cars have
to pass each other, so that traffic will be snarled up.
(6) Send up quantities of rock and other useless material
with the coal.
\section{Production: Agriculture}
(a) Machinery
(1) See par. 5 b. (2) (c), (d), (e).
(b) Crops and livestock probably will be destroyed only in
areas where there are large food surpluses or where the enemy
(regime) is known to be requisitioning food.
(1.) Feed crops to livestock. Let crops harvest too early or too
late. Spoil stores of grain, fruit and vegetables by soaking them
in water so that they will rot. Spoil fruit and vegetables by
leaving them in the sun.
\section{Transportation: Railways}
(a) Passengers
(1.) Make train travel as inconvenient as possible for enemy
personnel. Make mistakes in issuing train tickets, leaving
portions of the journey uncovered by the ticket book; issue two
tickets for the same seat in the train, so that an interesting
argument will result; near train time, instead of issuing printed
tickets write them out slowly by hand, prolonging the process
until the train is nearly ready to leave or has left the station. On
station bulletin boards announcing train arrivals and
departures, see that false and misleading information is given
about trains bound for enemy destinations.
(2) In trains bound for enemy destinations, attendants
should make life as uncomfortable as possible for passengers.
See that the food is especially bad, take up tickets after
midnight, call all station stops very loudly during the night,
handle baggage as noisily as possible during the night, and so
on.
(3) See that the luggage of enemy personnel is mislaid or
unloaded at the wrong stations.
Switch address labels on enemy baggage.
(4) Engineers should see that trains run slow or make
unscheduled stops for plausible reasons.
(b) Switches, Signals and Routing
(1) Exchange wires in switchboards containing signals and
switches, so that they connect to the wrong terminals.
(2) Loosen push-rods so that signal arms do not work; break
signal lights; exchange the colored lenses on red and green
lights.
(3) Spread and spike switch points in the track so that they
will not move, or place rocks or close-packed dirt between the
switch points.
(4) Sprinkle rock salt or ordinary salt profusely over the
electrical connections of switch points and on the ground
nearby. When it rains, the switch will be short-circuited.
(5) See that cars are put on the wrong trains. Remove the
labels from cars needing repair and put them on cars in good
order. Leave couplings between cars as loose as possible.
(c) Road-beds and Open Track
(1) On a curve, take the bolts out of the tie-plates connecting
to sections of the outside rail, and scoop away the gravel,
cinders, or dirt for a few feet on each side of the connecting
joint.
(2) If by disconnecting the tie-plate at a joint and loosening
sleeper nails on each side of the joint, it becomes possible to
move a sections of rail, spread two sections of rail and drive a
spike vertically between them.
(d) Oil and Lubrication
(1) See 5 b. (2) (b).
(2) Squeeze lubricating pipes with pincers or dent them with
hammers, so that the flow of oil is obstructed.
(e) Cooling Systems
(1) See 5 b (2) (c).
(f) Gasoline and Oil Fuel
(1) See 5 b (2) (d).
(g) Electric Motors
(1) See 5 b (2) (e) and (f).
(h) Boilers
(1) See 5 b (2) (h).
(2) After inspection put heavy oil or tar in the engines
boilers, or put half a kilogram of soft soap into the water in the
tender.
(i) Brakes and Miscellaneous
(1) Engines should run at high speeds and use brakes
excessively at curves and on downhill grades.
(2) Punch holes in air-brake valves or water supply pipes.
(3) In the last car of a passenger train or or a front car of a
freight, remove the wadding from a journal box and replace it
with oily rags.
\section{Transportation: Automotive}
(a) Roads. Damage to roads [(3) below] is slow, and therefore
impractical as a D-day or near D-day activity.
(1) Change sign posts at intersections and forks; the enemy
will go the wrong way and it may be miles before he discovers
his mistakes.
In areas where traffic is composed primarily of enemy autos,
trucks, and motor convoys of various kinds remove danger
signals from curves and intersections.
(2) When the enemy asks for directions, give him wrong
information. Especially when enemy convoys are in the
neighborhood, truck drivers can spread rumors and give false
information about bridges being out, ferries closed, and
detours lying ahead.
(3) If you can start damage to a heavily traveled road,
passing traffic and the elements will do the rest. Construction
gangs can see that too much sand or water is put in concrete or
that the road foundation has soft spots. Anyone can scoop ruts
in asphalt and macadam roads which turn soft in hot weather;
passing trucks will accentuate the ruts to a point where
substantial repair will be needed. Dirt roads also can be
scooped out. If you are a road laborer, it will be only a few
minutes work to divert a small stream from a sluice so that it
runs over and eats away the road.
(4) Distribute broken glass, nails, and sharp rocks on roads
to puncture tires.
(b) Passengers
(1) Bus-driver can go past the stop where the enemy wants to
get off. Taxi drivers can waste the enemys time and make extra
money by driving the longest possible route to his destination.
(c) Oil and Lubrication
(1) See 5 b. (2) (b).
(2) Disconnect the oil pump; this will burn out the main
bearings in less than 50 miles of normal driving.
(d) Radiator
(1) See 5 b. (2) (c).
(e) Fuel
(1) See 5 b. (2) (d).
(f) Battery and Ignition
(1) Jam bits of wood into the ignition lock; loosen or
exchange connections behind the switchboard; put dirt in spark
plugs; damage distributor points.
(2) Turn on the lights in parked cars so that the battery will
run down.
(3) Mechanics can ruin batteries in a number of undetectable
ways: Take the valve cap off a cell, and drive a screw driver
slantwise into the exposed water vent, shattering the plates of
the cell; no damage will show when you put the cap back on.
Iron or copper filings put into the cells i.e., dropped into the
acid, will greatly shorten its life. Copper coins or a few pieces of
iron will accomplish the same and more slowly.
One hundred to 150 cubic centimeters of vinegar in each cell
greatly reduces the life of the battery, but the odor of the
vinegar may reveal what has happened.
(g) Gears
(1) Remove the lubricant from or put too light a lubricant in
the transmission and other gears.
(2) In trucks, tractors, and other machines with heavy gears,
fix the gear case insecurely, putting bolts in only half the bolt
holes. The gears will be badly jolted in use and will soon need
repairs.
(h) Tires
(1) Slash or puncture tires of unguarded vehicles. Put a nail
inside a match box or other small box, and set it vertically in
front of the back tire of a stationary car; when the car starts off,
the nail will go neatly through the tire.
(2) It is easy to damage a tire in a tire repair shop: In fixing
flats, spill glass, benzine, caustic soda, or other material inside
the casing which will puncture or corrode the tube. If you put a
gummy substance inside the tube, the next flat will stick the
tube to the casing and make it unusable. Or, when you fix a flat
tire, you can simply leave between the tube and the casing the
object which caused the flat in the first place.
(3) In assembling a tire after repair, pump the tube up as fast
as you can. Instead of filling out smoothly, it may crease, in
which case it will wear out quickly. Or, as you put a tire
together, see if you can pinch the tube between the rim of the
tire and the rim of the wheel, so that a blow-out will result.
(4) In putting air into tires, see that they are kept below
normal pressure, so that more than an ordinary amount of
wear will result. In filling tires on double wheels, inflate the
inner tire to a much higher pressure than the outer one; both
will wear out more quickly this way. Badly aligned wheels also
wear tires out quickly; you can leave wheels out of alignment
when they come in for adjustment, or you can spring them out
of true with a strong kick, or by driving the car slowly and
diagonally into a curb.
(5) If you have access to stocks of tires, you can rot them by
spilling oil, gasoline, caustic acid, or benzine on them.
Synthetic rubber, however, is less susceptible to these
chemicals.
\section{Transportation: Water}
(a) Navigation
(1) Barge and river boat personnel should spread false
rumors about the navigability and conditions of the waterways
they travel. Tell other barge and boat captains to follow
channels that will take extra time, or cause them to make canal
detours.
(2) Barge and river boat captains should navigate with
exceeding caution near locks and bridges, to waste their time
and to waste the time of other craft which may have to wait on
them. If you dont pump the bilges of ships and barges often
enough, they will be slower and harder to navigate. Barges
``accidentally'' run aground are an efficient time waster too.
(3) Attendants on swing, draw, or bascule bridges can delay
traffic over the bridge or in the waterway underneath by being
slow. Boat captains can leave unattended draw bridges open in
order to hold up road traffic.
(4) Add or subtract compensating magnets to the compass
on cargo ships. Demagnetize the compass or maladjust it by
concealing a large bar of steel or iron near to it.
(b) Cargo
(1) While loading or unloading, handle cargo carelessly in
order to cause damage. Arrange the cargo so that the weakest
and lightest crates and boxes will be at the bottom of the hold,
while the heaviest ones are on top of them.
Put hatch covers and tarpaulins on sloppily, so that rain and
deck wash will injure the cargo.
Tie float valves open so that storage tanks will overflow on
perishable goods.
\section{Communications}
(a) Telephone
(1) At office, hotel and exchange switch boards delay putting
enemy calls through, give them wrong numbers, cut them off
“accidentally,” or forget to disconnect them so that the line
cannot be used again.
(2) Hamper official and especially military business by
making at least one telephone call a day to an enemy
headquarters; when you get them, tell them you have the wrong
number.
Call military or police offices and make anonymous false
reports of fires, air raids, bombs.
(3) In offices and buildings used by the enemy, unscrew the
earphone of telephone receivers and remove the diaphragm.
Electricians and telephone repair men can make poor
connections and damage insulation so that cross talk and other
kinds of electrical interference will make conversations hard or
impossible to understand.
(4) Put the batteries under automatic switchboards out of
commission by dropping nails, metal filings, or coins into the
cells. If you can treat half the batteries in this way, the
switchboard will stop working. A whole telephone system can
be disrupted if you can put 10 percent of the cells in half the
batteries of the central battery room out of order.
(b) Telegraph
(1) Delay the transmission and delivery of telegrams to
enemy destinations.
(2) Garble telegrams to enemy destinations so that another
telegram will have to be sent or a long distance call will have to
be made. Sometimes it will be possible to do this by changing a
single letter in a word—for example, changing “minimum” to
“maximum,” so that the person receiving the telegram will not
know whether “minimum” or “maximum” is meant.
(c) Transportation Lines
(1) Cut telephone and telegraph transmission lines. Damage
insulation on power lines to cause interference.
(d) Mail
(1) Post office employees can see to it that enemy mail is
always delayed by one day or more, that it is put in wrong
sacks, and so on.
(e) Motion Pictures
(1) Projector operators can ruin newsreels and other enemy
propaganda films by bad focusing, speeding up or slowing
down the film and by causing frequent breakage in the film.
(2) Audiences can ruin enemy propaganda films by
applauding to drown the words of the speaker, by coughing
loudly, and by talking.
(3) Anyone can break up a showing of an enemy propaganda
film by putting two or three dozen large moths in a paper bag.
Take the bag to the movies with you, put it on the floor in an
empty section of the theater as you go in and leave it open. The
moths will fly out and climb into the projector beam, so that
the film will be obscured by fluttering shadows.
(f) Radio
(1) Station engineers will find it quite easy to overmodulate
transmissions of talks by persons giving enemy propaganda or
instructions, so that they will sound as if they were talking
through a heavy cotton blanket with a mouth full of marbles.
(2) In your own apartment building, you can interfere with
radio reception at times when the enemy wants everybody to
listen. Take an electric light plug off the end of an electric light
cord; take some wire out of the cord and tie it across two
terminals of a two-prong plug or three terminals of a four-
prong plug. Then take it around and put it into as many wall
and floor outlets as you can find. Each time you insert the plug
into a new circuit, you will blow out a fuse and silence all radios
running on power from that circuit until a new fuse is put in.
(3) Damaging insulation on any electrical equipment tends to
create radio interference in the immediate neighborhood,
particularly on large generators, neon signs, fluorescent
lighting, X-ray machines, and power lines. If workmen can
damage insulation on a high tension line near an enemy
airfield, they will make ground-to-plane radio communications
difficult and perhaps impossible during long periods of the day.
\section{Electric Power}
(a) Turbines, Electric Motors, Transformers
(1) See 5 b. (2) (e), (f),and (g).
(b) Transmission Lines
(1.) Linesmen can loosen and dirty insulators to cause power
leakage. It will be quite easy, too, for them to tie a piece of very
heavy string several times back and forth between two parallel
transmission lines, winding it several turns around the wire
each time. Beforehand, the string should be heavily saturated
with salt and then dried. When it rains, the string becomes a
conductor, and a short-circuit will result.
\section{General Interference with Organizations and Production}
(a) Organizations and Conferences (1) Insist on doing
everything through “channels.” Never permit short-cuts to be
taken in order to expedite decisions.
(2) Make “speeches.” Talk as frequently as possible and at
great length. Illustrate your “points” by long anecdotes and
accounts of personal experiences. Never hesitate to make a few
appropriate “patriotic” comments.
(3) When possible, refer all matters to committees, for
“further study and consideration.” Attempt to make the
committees as large as possible—never less than five.
(4) Bring up irrelevant issues as frequently as possible.
(5) Haggle over precise wordings of communications,
minutes, resolutions.
(6) Refer back to matters decided upon at the last meeting
and attempt to re-open the question of the advisability of that
decision.
(7) Advocate ``caution.'' Be ``reasonable'' and urge your
fellow-conferees to be ``reasonable'' and avoid haste which
might result in embarrassments or difficulties later on.
(8) Be worried about the propriety of any decision—raise the
question of whether such action as is contemplated lies within
the jurisdiction of the group or whether it might conflict with
the policy of some higher echelon.
(b) Managers and Supervisors
(1) Demand written orders.
(2) ``Misunderstand'' orders. Ask endless questions or engage
in long correspondence about such orders. Quibble over them
when you can.
(3) Do everything possible to delay the delivery of orders.
Even though parts of an order may be ready beforehand, dont
deliver it until it is completely ready.
(4) Dont order new working materials until your current
stocks have been virtually exhausted, so that the slightest delay
in filling your order will mean a shutdown.
(5) Order high-quality materials which are hard to get. If you
dont get them argue about it. Warn that inferior materials will
mean inferior work.
(6) In making work assignments, always sign out the
unimportant jobs first. See that the important jobs are assigned
to inefficient workers of poor machines.
(7) Insist on perfect work in relatively unimportant products;
send back for refinishing those which have the least flaw.
Approve other defective parts whose flaws are not visible to the
naked eye.
(8) Make mistakes in routing so that parts and materials will
be sent to the wrong place in the plant.
(9) When training new workers, give incomplete or
misleading instructions.
(10) To lower morale and with it, production, be pleasant to
inefficient workers; give them undeserved promotions.
Discriminate against efficient workers; complain unjustly about
their work.
(11) Hold conferences when there is more critical work to be
done.
(12) Multiply paper work in plausible ways.
Start duplicate files.
(13) Multiply the procedures and clearances involved in
issuing instructions, pay checks, and so on. See that three
people have to approve everything where one would do.
(14) Apply all regulations to the last letter.
(c) Office Workers
(1) Make mistakes in quantities of material when you are
copying orders. Confuse similar names. Use wrong addresses.
(2) Prolong correspondence with government bureaus.
(3) Misfile essential documents.
(4) In making carbon copies, make one too few, so that an
extra copying job will have to be done.
(5) Tell important callers the boss is busy or talking on
another telephone.
(6) Hold up mail until the next collection.
(7) Spread disturbing rumors that sound like inside dope.
(d) Employees
(1) \textit{Work slowly}. Think out ways to increase the number of
movements necessary on your job: use a light hammer instead
of a heavy one, try to make a small wrench do when a big one is
necessary, use little force where considerable force is needed,
and so on.
(2) Contrive as many interruptions to your work as you can:
when changing the material on which you are working, as you
would on a lathe or punch, take needless time to do it. If you
are cutting, shaping or doing other measured work, measure
dimensions twice as often as you need to. When you go to the
lavatory, spend a longer time there than is necessary.
Forget tools so that you will have to go back after them.
(3) Even if you understand the language, pretend not to
understand instructions in a foreign tongue.
(4) Pretend that instructions are hard to understand, and ask
to have them repeated more than once. Or pretend that you are
particularly anxious to do your work, and pester the foreman
with unnecessary questions.
(5) Do your work poorly and blame it on bad tools,
machinery, or equipment. Complain that these things are
preventing you from doing your job right.
(6) Never pass on your skill and experience to a new or less
skillful worker.
(7) Snarl up administration in every possible way. Fill out
forms illegibly so that they will have to be done over; make
mistakes or omit requested information in forms.
(8) If possible, join or help organize a group for presenting
employee problems to the management. See that the
procedures adopted are as inconvenient as possible for the
management, involving the presence of a large number of
employees at each presentation, entailing more than one
meeting for each grievance, bringing up problems which are
largely imaginary, and so on.
(9) Misroute materials.
(10) Mix good parts with unusable scrap and rejected parts.
\section{General Devices for Lowering Morale and Creating Confusion}
(a) Give lengthy and incomprehensible explanations when questioned.
(b) Report imaginary spies or danger to the Gestapo or police.
(c) Act stupid.
(d) Be as irritable and quarrelsome as possible without getting yourself into trouble.
(e) Misunderstand all sorts of regulations concerning such matters as rationing, transportation, traffic regulations.
(f) Complain against ersatz materials.
(g) In public treat axis nationals or quislings coldly.
(h) Stop all conversation when axis nationals or quislings enter a cafe.
(i) Cry and sob hysterically at every occasion, especially when confronted by government clerks.
(j) Boycott all movies, entertainments, concerts, newspapers which are in any way connected with the quisling authorities.
(k) Do not cooperate in salvage schemes.
\end{document}