Added cooperative rules
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cooperative-rules.md
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cooperative-rules.md
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# The Yacht Dice Game Cooperative Version
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![maintenance-status](https://img.shields.io/badge/maintenance-experimental-blue.svg)
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Most games tend to be competetive. Here's a version of the Yacht Dice Game that is both competetive and cooperative.
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## The rules
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1. You need two sets of five (alternately, six) six-sided dice, preferably different colors.
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1. You play with the person to your right. The person whose turn it is is the primary player, and the person to their left is the secondary player.
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1. The person who gets the first roll (Player A) rolls their dice, and the person to their left (Player B) rolls their dice.
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1. If playing with six dice (useful for younger players), each player picks one die to discard.
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1. Player A and Player B work cooperatively to each build the best possible set of dice for their needs. They can do this one of two ways:
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1. **Nebraska Rules:** Players can trade dice on a one-to-one basis.
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1. **Missouri Rules:** Players put all the dice in a pile and cooperatively build their two hands.
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1. Player A gets the full score for their hand, and half Player B's score.
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1. Player B get the full score for their hand.
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1. Play then moves to Player B, who will work with Player C to build two good hands.
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## Notes
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* Except for the first and last plays of the game, everyone will get three scores in quick succession:
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** The full score for your hand when you are the secondary player.
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** Half the score of the person to your left when you are the primary player, plus the full score for your own hand.
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* This does work best when you have at least four people. Six are preferable.
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